


USA forces rely on skill, mobility, and high technology to defeat the raw firepower of China and the guerrilla tactics of the GLA. The United States is the most technologically-advanced faction, and fights with a combination of powerful ground units and a large, versatile fleet of aircraft. Main article: United States of America (Generals) Each one plays differently, and has its own advantages and disadvantages. In spite of these differences, Generals retains many of the conventions of previous games, such as power to keep one's base up and running, Superweapons to devastate the enemy forces, commando units, and a Mammoth-esque tank (The Overlord).

Perhaps the most distinctive difference in contrast to Tiberium and Red Alert is that structures must be built using "builder" units, rather than prefabricated constructs which are deployed once completed. Units now possess "special abilities" aside from their primary functions, such as American vehicles being able to create hovering robotic drones to provide support, Chinese Hackers capable of shutting down buildings or providing a steady flow of funds, and the basic soldiers of all three factions being able to capture buildings, eliminating the previous method of using engineers (although the process of capturing buildings in Generals is gradual rather than the instantaneous capture of previous games). For instance, resources are no longer obtained from minerals scattered on the ground, but are instead collected at "supply docks" and "supply stockpiles," and these resources, unlike Ore or Tiberium, are finite in quantity. The mod was released on July 17th, 2007, was named one of the top 15 mods that changed PC gaming, and has been downloaded more than 70,000 times.Generals plays very differently from its sibling Tiberium and Red Alert series.

Once the battle begins, All Stars features an innovative recreation of past C&C game-play, including unique elements like the Airstrip, Slave Miner, and the Construction Yard-based building system, as well as dozens of past units and structures. You, the player, choose one of these three factions - the Tiberian Coalition, Red Alert Army, and Generals Elite - and then pick a 'subarmy' to focus on. The high-tech power of the United States, the brute numbers and force of the People's Republic of China and the terrorist group of the Global Liberation Army form the Generals Elite. The might of the Soviet Red Army, the wit of the Allies, and the psychic powers of Yuri form the Red Alert Alliance. The armies of the Global Defense Inititive, the Brotherhood of Nod and The Forgotten form the Tiberian Coalition. In this mod, each side is a series from the C&C universe. » CnC: All Stars (for C&C Generals: Zero Hour) - ReleasedĪll Stars combines units and structures from every Command & Conquer title, with an eye toward creating a uniquely fun experience on the battlefield.
